GLB → glTF

Convert GLB to glTF — low-poly

Drop your GLB file, set the polygon budget, export a low-poly glTF.

What survives the GLB → glTF conversion

Computed automatically from the capabilities of each format.

Feature GLB glTF Status
Geometry (vertices & faces) Preserved
UV texture coordinates Preserved
Vertex normals Preserved
Vertex colors Preserved
PBR materials (metalness/roughness) Preserved
Embedded textures Lost
Keyframe animations Preserved
Skeletons & rigs (skinning) Preserved
Morph targets / blend shapes Preserved
Multiple meshes in one file Preserved
Parent/child hierarchy Preserved

Related conversions

Need to do this from your backend? See the API.