FBX → glTF

Convert FBX to glTF — low-poly

Drop your FBX file, set the polygon budget, export a low-poly glTF.

What survives the FBX → glTF conversion

Computed automatically from the capabilities of each format.

Feature FBX glTF Status
Geometry (vertices & faces) Preserved
UV texture coordinates Preserved
Vertex normals Preserved
Vertex colors Preserved
Basic materials (diffuse, specular) Lost
PBR materials (metalness/roughness) N/A
Embedded textures Lost
Keyframe animations Preserved
Skeletons & rigs (skinning) Preserved
Morph targets / blend shapes Preserved
Multiple meshes in one file Preserved
Parent/child hierarchy Preserved

Related conversions

Need to do this from your backend? See the API.