glTF → GLB

Convert glTF to GLB — low-poly

Drop your glTF file, set the polygon budget, export a low-poly GLB.

What survives the glTF → GLB conversion

Computed automatically from the capabilities of each format.

Feature glTF GLB Status
Geometry (vertices & faces) Preserved
UV texture coordinates Preserved
Vertex normals Preserved
Vertex colors Preserved
PBR materials (metalness/roughness) Preserved
Embedded textures N/A
Keyframe animations Preserved
Skeletons & rigs (skinning) Preserved
Morph targets / blend shapes Preserved
Multiple meshes in one file Preserved
Parent/child hierarchy Preserved

Related conversions

Need to do this from your backend? See the API.