Online 3D viewer — drop a model, see it
A clean 3D viewer that opens GLB, GLTF, OBJ, STL, PLY, FBX and DAE files. Orbit, wireframe, snapshot to PNG with transparent background — your model already cut out — or vector SVG.
online 3d viewer · view glb in browser · view fbx online · 3d model previewer · open obj online · transparent png from 3d model · cut out 3d model image
Why use the 3D viewer?
Most "online 3D viewer" sites only support glTF. This one accepts a file from any common DCC export — Blender, Maya, 3ds Max, ZBrush, photogrammetry tools, Sketchfab downloads — and renders the model with three.js.
The viewer is built on react-three-fiber with proper orbit + pan + zoom controls, a wireframe toggle for inspecting topology, and snapshot export to PNG (raster, with transparent background — the model ships pre-cut-out, no Photoshop pass needed) or SVG (vector outlines, projected through the current camera). The SVG export is unusual — it traces the silhouette and visible edges of the mesh, which is handy for documentation, datasheets, or icon design from a 3D source.
When you need this
Tips
Common pitfalls
Read these before running the tool — they save hours of debugging.
Embedded textures only
The viewer renders textures that travel inside the file (GLB embeds them by default; FBX optionally). External texture files referenced by an OBJ's .mtl are not loaded — those would require uploading multiple files. To see materials, export your model as GLB with embedded textures.
Big files take a moment
A 200 MB FBX with embedded 4K textures will parse in a few seconds, not milliseconds. Performance is bound by your CPU.
Animations play at the source frame rate
If the file ships with a 24 fps animation, it plays at 24 fps in the viewer regardless of your monitor refresh. The viewer does not retime animations.
No rig editing
This is a viewer, not a DCC. You cannot pose a rig, scrub a timeline, or tweak materials. Use the inspector for stats, the pivot tool for re-origin, or your DCC for anything else.
Frequently asked questions
Which 3D file formats does the viewer support?
Does the PNG export have a transparent background?
How does the SVG export work?
Does it handle animations and skinned characters?
Why does my OBJ look pink / untextured?
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